> For the complete documentation index, see [llms.txt](https://organized-chaos.gitbook.io/organized-chaos-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://organized-chaos.gitbook.io/organized-chaos-docs/duck-props/overview.md).

# Overview

100 collectible souvenir rubber duck props for FiveM in 10 themed collections.

Duck Props adds 100 rubber duck props in the style of a souvenir duck shop. Every duck is the same classic bath duck, about 9.5 cm tall, in its own outfit: a pirate with a skull hat, a wizard with a starry robe, an astronaut, Santa, a punk with a mohawk, a bride and many more.

Use them as decoration on shelves, desks and dashboards, as shop stock, as collectibles in your own scripts, or for events and screenshots.

{% embed url="<https://www.youtube.com/watch?v=4jPDtKb6b0M>" %}

## Features

* **100 unique ducks** in 10 collections: classic colours, jobs, fantasy, spooky, holidays, sports, music, around the world, show and circus, and leisure.
* **Modelled details:** hats, glasses, capes, jackets and held items are real geometry, not just paint. Shirts, badges and patterns are printed on like on a real vinyl duck.
* **Standalone:** no framework and no scripts. The resource only streams models, so it costs 0.00 ms.
* **Add-on models:** every duck has its own name (`mduck_...`). No vanilla prop is replaced.
* **Collision on every duck:** place it, freeze it, or drop it with physics.
* **Levels of detail:** each duck switches to two lighter versions of itself further away.
* **Textures built in:** each model carries its own textures, so there are no separate `.ytd` files.

## Requirements

A current FiveM server artifact and game build. Nothing else.

## Next steps

* [Installation](/organized-chaos-docs/duck-props/installation.md)
* [Using the props](/organized-chaos-docs/duck-props/using-the-props.md)
* [The ducks](/organized-chaos-docs/duck-props/the-ducks.md) — every model name
