> For the complete documentation index, see [llms.txt](https://organized-chaos.gitbook.io/organized-chaos-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://organized-chaos.gitbook.io/organized-chaos-docs/quackmobil/overview.md).

# Overview

Drivable ducks with an animated head, paddling feet, a quack horn, swimming and a flight mode.

Drivable ducks for FiveM. Three vehicle models with no visible wheels, an animated head, paddling feet, a real quack horn, swimming, and a flight mode with flapping wings.

<figure><img src="https://3924607527-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkrCqB30nvL5PDNUr89iF%2Fuploads%2FktTQppUTDjqAdQYP6ww1%2Fquackmobil-ducks.webp?alt=media" alt="A render of the three Quackmobil ducks side by side"><figcaption><p>The three ducks: the rubber duck, the mallard drake and the mallard hen.</p></figcaption></figure>

## What you get

* **Three ducks as separate vehicles.** A mallard drake, a mallard hen and a rubber duck.
* **No visible wheels.** The ducks sit low on the road, as if on water.
* **Living animation.** The webbed feet paddle faster the faster you drive, kick in the air and tap impatiently while standing. The head nods with the feet, looks into curves and looks around while standing. The bill opens with every quack.
* **A real quack horn.** A recorded mallard, audible to nearby players and quieter with distance.
* **Swimming.** The ducks float on lakes, rivers and the sea and drive like a boat there. Drive in from the shore, take off from the water, or land on it.
* **Flight mode.** The wings unfold and flap faster with speed, and the duck glides when descending. Other players see everything.
* **Eye headlights.** The light comes from the eyes and turns with the head.
* **Crash feathers.** A burst of feathers flutters to the ground after a crash.
* **Three graphics presets** that players can switch themselves, and a simple mode that turns the ducks into normal vehicles with practically no client load.
* **Flight permissions** by job (Qbox, QBCore or ESX) or ACE permission, checked on the server.
* **Discord logging** for your staff: who takes off, and who tried to without permission.
* **Exports** for your own scripts: is it a duck, may this player fly, end a flight, switch the graphics preset.

<figure><img src="https://3924607527-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkrCqB30nvL5PDNUr89iF%2Fuploads%2F5zf2JrgetlRswlTWLWAZ%2Fquackmobil-flight.webp?alt=media" alt="A render of the three ducks in the air with their wings unfolded"><figcaption><p>Flight mode: the wings unfold and the ducks take to the air.</p></figcaption></figure>

## Vehicles

| Spawn name          | Name in game           | Look                                                             |
| ------------------- | ---------------------- | ---------------------------------------------------------------- |
| `quackmobil`        | Quackmobil             | Mallard drake with a green head, white neck ring and grey flanks |
| `quackmobil_hen`    | Quackmobil Hen         | Mallard hen, mottled brown with a dark eye stripe                |
| `quackmobil_rubber` | Quackmobil Rubber Duck | Classic yellow rubber duck with big cartoon eyes                 |

All three share the same handling. The colours are part of the textures, so respraying has no visible effect.

## Requirements

|                                        |                                                        |
| -------------------------------------- | ------------------------------------------------------ |
| OneSync                                | Required. Other players need it to see the flight mode |
| `qbx_core`, `qb-core` or `es_extended` | Optional. Only needed if you restrict flying to jobs   |

## Where to go next

* [Installation](/organized-chaos-docs/quackmobil/installation.md)
* [Driving, swimming and flying](/organized-chaos-docs/quackmobil/driving-swimming-and-flying.md)
* [Configuration](/organized-chaos-docs/quackmobil/configuration.md)
* [Graphics presets and performance](/organized-chaos-docs/quackmobil/graphics-presets-and-performance.md)
* [Commands and permissions](/organized-chaos-docs/quackmobil/commands-and-permissions.md)
* [Exports](/organized-chaos-docs/quackmobil/exports.md)
* [Discord logging](/organized-chaos-docs/quackmobil/discord-logging.md)
* [Troubleshooting](/organized-chaos-docs/quackmobil/troubleshooting.md)
